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SUPER DIMENSION FORTRESS MACROSS: LOVE, DO YOU REMEMBER?
T-23403G
Copyright © 1997 Big West
Copyright © 1997 Bandai Visual
Sega Saturn, 1 Player
Action/Shooter
¥6,800
Released June 6, 1997
— by Richard "Pocky" Kim


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To celebrate the 15th anniversary of the MACROSS
series, Bandai has released a new shooter commemorating the movie
DO YOU REMEMBER LOVE?
Done in the same style as the original MOBILE SUIT GUNDAM shooter
game for the Sega Saturn, the MACROSS game is a side-scrolling shooter with
both foreground and background enemies. The game play is very fluid, and the
storyline follows that of the movie very closely, including the "Hikaru and
Minmay trapped in the SDF-1" sequence.
Between every chapter of the game is a bit of animation taken
straight from the movie, cleaned up (again, like the GUNDAM series) and made
into "true motion" footage. The entire original cast reprise their roles,
including Hase Arihiro as Ichijyo Hikaru, Kamiya Akira as Roy Focker, and
Iijima Mari as Lynn Minmay. The characters speak both during the
intermittent animation scenes as well as during the gameplay itself.
[Due to Hase's passing away last year, the new-animated sequences of
Hikaru reuses his dialogue from old footage.]
In addition, there are also several completely re-animated scenes,
and some scenes that have been done completely with computer animation, such
as the transformation of the SDF-1. These scenes are fluid and clear, with
no pixelation or fuzziness, and demonstrate the capabilities of True Motion
video over the older methods of including video on Saturn games.
The game play is fairly straightforward, with the player taking the
role of Hikaru, piloting his Valkyrie. Throughout the game, you will be able
to pilot Hikaru's personal Valkyrie, an Armored Valkyrie, a Trainer
Valkyrie, and Hikaru's Strike Valkyrie from the end of the movie. In
addition to the traditional gunpod, you also have control over the infamous
micromissiles that abound in the MACROSS series. (Note that you have an
unlimited supply of ammo for both weapons.) Both the gunpod and the
micromissiles can be set to either attack only the enemies in the center of
the action, or to lock on to enemies in the background and foreground. The
third weapons is a bomb that can be set to destroy either many enemies on
the screen or target one specific enemy. As it is a very powerful weapon,
you are provided with a fixed number for each phase of the game.
Although there are some differences in the three Valkyrie modes,
they are all relatively consistent. Each mode does have advantages and
disadvantages, though. Fighter mode is fastest and most agile, but it is
unable to turn around and the guns will only shoot straight ahead. Battroid
mode is the slowest of the three, and is incapable of true flight while on
the planet's surface, but it has the advantage of aimable gunpods. GERWALK
is somewhere in between—faster than Battroid, slower than Fighter, but with
aimable weapons and medium flight capabilities. Of the three, GERWALK is
typically the most useful.
Probably the strongest allure for MACROSS fans is the final mission,
taken directly from the movie's climax, where you must fight while Minmay
performs "Ai - Oboete Imasu ka?" Defeating the Zentraedi while the movie's
signature vocal is heard in the background is something that most MACROSS
fans would be eager to try. And most likely they wouldn't be
disappointed.
This is a good solid game, and it is not so difficult
that it can't be beaten at a normal level.
MACROSS fans should definitely check this one
out.
Rating: |
***1/2 (out of 4) |
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